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iteration GAMES is the game design studio founded by jph wacheski.
We are currently seeking investment (10-250k) for a larger more complete game project with potential to generate a return on this investment. What we seek is a patron of the digital arts; an Angle Investor, who will further research in game design by funding the production of an original game project, while offering buisness direction to the studio. The games on this site where all produced while our game designer and producer jph wacheski was working a full time day job, only able to developing games on evenings and weekends. Given the opportunity of a few months of full time development a higher quality original game product will be produced.
Interested industry insiders email: wacheski [at] hotmail.com
Why 'iteration' games?
As Agile software development techniques have shown, prototyping and iterating often, provides valuable design insights and leads more offten to successfully compleated projects. IterationGAMES has always used these techniques, even before learning that they where becoming prefered industry norms.
Below is a rendering made using Context Free
a super fun script rendering tool. It is a demonstration of the process
of iteration in a scripted program. Given some simple rules the computer is able to draw
these wonderfully complex organic images,. the rules for this one are;
startshape JPH
rule JPH {
3* { r 120 } ARM{}
}
rule ARM {
POD{}
POD{x .6 r 60 }
ARM { y .7 r 45 s 0.8 }
}
rule ARM {
POD{}
POD{x .6 r 60 }
ARM { y .7 r -45 s 0.8 }
}
rule POD {
BIT{}
POD{ s 0.7 b .2 r 3 }
}
rule BIT{
TRIANGLE{}
TRIANGLE{b .3 s 0.8}
}
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